Difference between revisions of "XP-Card Template"

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Xp-Card Template
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=== Idea ===
 +
What is my general idea for the feature? ("Tldr!")
 +
 
 +
* Have an easily usable template for Xp-cards
 +
* Hav an example Xp-card regarding structure and content
 +
* XP-Cards should be formatted in a way that information can be found quickly and efficiently
 +
 
 +
=== Refrences ===
 +
The Refereces (if available).
 +
{| class="wikitable"
 +
|Game
 +
|Mechanic
 +
|Descriptions
 +
|-
 +
|EXAMPLE GAME
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|Example Mechanic from that game with link
 +
|What Part do I reference from the mechanic in the referenced game
 +
|-
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
=== Design ===
 +
What is my specific design for the feature?
 +
 
 +
==== First: ====
 +
 
 +
* A changelog of the XP-Card  
 +
* A checklist to tick
 +
* The idea behind the feature
 +
* Intention and Requirements of the feature
 +
* Context needed to understand the design  
 +
 
 +
==== Second: ====
 +
 
 +
* Necessary References
 +
* The feature design
 +
* Feedback needed for the design to work
 +
 
 +
==== Finally: ====
 +
 
 +
* Dependency-Links to other features
 +
* Variables, needed to balance the feature design
 +
 
 +
=== Required Feedback ===
 +
What feedback does the designed feature need to function?
 +
 
 +
==== VFX ====
 +
 
 +
* Feedback 1 - Short description how it should look/sound/work
 +
 
 +
==== Animations ====
 +
 
 +
* Feedback 2 - Short description how it should look/sound/work
 +
 
 +
==== Sound ====
 +
 
 +
* Feedback 3 - Short description how it should look/sound/work
 +
 
 +
=== Variables ===
 +
What Variables do I, as the Designer, need to balance this feature?
 +
 
 +
* variableName - what the variable does

Revision as of 15:01, 21 April 2021

Idea

What is my general idea for the feature? ("Tldr!")

  • Have an easily usable template for Xp-cards
  • Hav an example Xp-card regarding structure and content
  • XP-Cards should be formatted in a way that information can be found quickly and efficiently

Refrences

The Refereces (if available).

Game Mechanic Descriptions
EXAMPLE GAME Example Mechanic from that game with link What Part do I reference from the mechanic in the referenced game

Design

What is my specific design for the feature?

First:

  • A changelog of the XP-Card
  • A checklist to tick
  • The idea behind the feature
  • Intention and Requirements of the feature
  • Context needed to understand the design  

Second:

  • Necessary References
  • The feature design
  • Feedback needed for the design to work

Finally:

  • Dependency-Links to other features
  • Variables, needed to balance the feature design

Required Feedback

What feedback does the designed feature need to function?

VFX

  • Feedback 1 - Short description how it should look/sound/work

Animations

  • Feedback 2 - Short description how it should look/sound/work

Sound

  • Feedback 3 - Short description how it should look/sound/work

Variables

What Variables do I, as the Designer, need to balance this feature?

  • variableName - what the variable does