Difference between revisions of "LevelEditor"

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(Created page with "===Idea=== ''What is my general idea for the feature? ("Tldr!")'' *Have an easily usable template for Xp-cards *Hav an example Xp-card regarding structure and content *XP-Card...")
 
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===Idea===
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[[Category:Feature]]
''What is my general idea for the feature? ("Tldr!")''
+
=== Idea ===
*Have an easily usable template for Xp-cards
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''What is my general idea for the feature? ("Tldr!")''  
*Hav an example Xp-card regarding structure and content
+
 
*XP-Cards should be formatted in a way that information can be found quickly and efficiently
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* Have an easily usable template for Xp-cards  
===Intention / Requirements:===
+
* Hav an example Xp-card regarding structure and content  
 +
* XP-Cards should be formatted in a way that information can be found quickly and efficiently  
 +
 
 +
=== Intention / Requirements: ===
 
''What am I trying to achieve with the idea and what are my constraints?''
 
''What am I trying to achieve with the idea and what are my constraints?''
*Designers should be able to check their xp-cards by themselves
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*Reduce workload from the lead and give more autonomy to the designers
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* Designers should be able to check their xp-cards by themselves
===Refrences===
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* Reduce workload from the lead and give more autonomy to the designers  
 +
 
 +
=== Refrences ===
 
''The Refereces (if available).''
 
''The Refereces (if available).''
 
{| class="wikitable"
 
{| class="wikitable"
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|'''Descriptions'''
 
|'''Descriptions'''
 
|-
 
|-
|EXAMPLE GAME
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|EXAMPLE GAME  
|Example Mechanic from that game with link
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|Example Mechanic from that game with link  
|What Part do I reference from the mechanic in the referenced game
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|What Part do I reference from the mechanic in the referenced game  
 
|-
 
|-
 
|
 
|
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|
 
|
 
|}
 
|}
===Design===
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''What is my specific design for the feature?''
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=== Design ===
====First:====
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''What is my specific design for the feature?''  
*The idea behind the feature
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*Intention and Requirements of the feature
+
==== First: ====
*Context needed to understand the design
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====Second:====
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* The idea behind the feature  
*Necessary References
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* Intention and Requirements of the feature  
*The feature design
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* Context needed to understand the design  
*Feedback needed for the design to work
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====Finally:====
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==== Second: ====
*Dependency-Links to other features
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*Variables, needed to balance the feature design
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* Necessary References  
===Required Feedback===
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* The feature design  
 +
* Feedback needed for the design to work  
 +
 
 +
==== Finally: ====
 +
 
 +
* Dependency-Links to other features  
 +
* Variables, needed to balance the feature design  
 +
 
 +
=== Required Feedback ===
 
''What feedback does the designed feature need to function?''
 
''What feedback does the designed feature need to function?''
====VFX====
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*Feedback 1 - Short description how it should look/sound/work
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==== VFX ====
====Animations====
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*Feedback 2 - Short description how it should look/sound/work
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* Feedback 1 - Short description how it should look/sound/work
====Sound====
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*Feedback 3 - Short description how it should look/sound/work
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==== Animations ====
===Variables===
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''What Variables do I, as the Designer, need to balance this feature?''
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* Feedback 2 - Short description how it should look/sound/work
*variableName - what the variable does
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===Dependencies===
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==== Sound ====
 +
 
 +
* Feedback 3 - Short description how it should look/sound/work
 +
 
 +
=== Variables ===
 +
''What Variables do I, as the Designer, need to balance this feature?''  
 +
 
 +
* variableName - what the variable does
 +
 
 +
=== Dependencies ===
 
''On what other features is this feature rely on?''
 
''On what other features is this feature rely on?''
  
 
[[Link to Dependencies]]
 
[[Link to Dependencies]]
 +
[[Category:ToDo]]

Revision as of 10:17, 22 April 2021

Idea

What is my general idea for the feature? ("Tldr!")

  • Have an easily usable template for Xp-cards
  • Hav an example Xp-card regarding structure and content
  • XP-Cards should be formatted in a way that information can be found quickly and efficiently

Intention / Requirements:

What am I trying to achieve with the idea and what are my constraints?

  • Designers should be able to check their xp-cards by themselves
  • Reduce workload from the lead and give more autonomy to the designers

Refrences

The Refereces (if available).

Game Mechanic Descriptions
EXAMPLE GAME Example Mechanic from that game with link What Part do I reference from the mechanic in the referenced game

Design

What is my specific design for the feature?

First:

  • The idea behind the feature
  • Intention and Requirements of the feature
  • Context needed to understand the design

Second:

  • Necessary References
  • The feature design
  • Feedback needed for the design to work

Finally:

  • Dependency-Links to other features
  • Variables, needed to balance the feature design

Required Feedback

What feedback does the designed feature need to function?

VFX

  • Feedback 1 - Short description how it should look/sound/work

Animations

  • Feedback 2 - Short description how it should look/sound/work

Sound

  • Feedback 3 - Short description how it should look/sound/work

Variables

What Variables do I, as the Designer, need to balance this feature?

  • variableName - what the variable does

Dependencies

On what other features is this feature rely on?

Link to Dependencies