Reset

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Revision as of 14:42, 15 June 2021 by Paul (talk | contribs) (Concept almost done)
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Idea

What is my general idea for the feature? ("Tldr!")

  • Press the "Reset" key to start the level over.

Intention / Requirements:

What am I trying to achieve with the idea and what are my constraints?

  • Solution to inevitable softlock possibiliteis.

Refrences

The Refereces (if available).

Game Mechanic Descriptions
EXAMPLE GAME Example Mechanic from that game with link What Part do I reference from the mechanic in the referenced game

Design

What is my specific design for the feature?

Function:

  • When the player has softlocked themself they can press the "Reset" key.
  • Pressing the "Reset" key puts the whole level back to its default state.
  • The Highscore should count the number of resets?

Required Feedback

What feedback does the designed feature need to function?

VFX

  • some sort of screen transition (talk to VFX artist)

Animations

Sound

  • a fitting sound for the VFX

Variables

What Variables do I, as the Designer, need to balance this feature?

Dependencies

On what other features is this feature rely on?

Link to Dependencies