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- 15:42, 21 February 2022 diff hist 0 TDD current Tag: Visual edit
- 15:42, 21 February 2022 diff hist +68 TDD Tag: Visual edit
- 15:41, 21 February 2022 diff hist +21 N File:BadGraph.png current
- 15:31, 21 February 2022 diff hist +150 TDD →Dungeon Manager Tag: Visual edit
- 15:27, 21 February 2022 diff hist +469 TDD →Level Editor Tag: Visual edit
- 15:04, 21 February 2022 diff hist +357 TDD Tag: Visual edit
- 10:41, 21 February 2022 diff hist +39 TDD →Game Systems Tag: Visual edit
- 10:41, 21 February 2022 diff hist +36 TDD →Game Manager Tag: Visual edit
- 10:40, 21 February 2022 diff hist +397 TDD →Item System Tag: Visual edit
- 10:33, 21 February 2022 diff hist +5 TDD →Item Tag: Visual edit
- 10:33, 21 February 2022 diff hist +381 TDD →Item System Tag: Visual edit
- 10:30, 21 February 2022 diff hist +242 TDD →Item System Tag: Visual edit
- 10:27, 21 February 2022 diff hist +67 TDD →Combat Manager Tag: Visual edit
- 10:26, 21 February 2022 diff hist +280 TDD →Placing Edges Tag: Visual edit
- 10:20, 21 February 2022 diff hist -159 TDD →Combat System Tag: Visual edit
- 10:19, 21 February 2022 diff hist +74 TDD →Game Manager Tag: Visual edit
- 10:18, 21 February 2022 diff hist +33 TDD →Game Systems Tag: Visual edit
- 10:17, 21 February 2022 diff hist +927 TDD →Item System Tag: Visual edit
- 09:32, 21 February 2022 diff hist +34 TDD →Item System Tag: Visual edit
- 09:11, 21 February 2022 diff hist -23 TDD →Item System Tag: Visual edit
- 09:10, 21 February 2022 diff hist +168 TDD →Item System Tag: Visual edit
- 08:48, 21 February 2022 diff hist +532 TDD →Grid Data Tag: Visual edit
- 08:30, 21 February 2022 diff hist +1,079 N TDD Created page with "== Level Editor == === 2D Gridsystem === ==== Visualize Grid ==== Visualising the grid using a queue/list of vertLines and horLines which get put on the respectively other s..." Tag: Visual edit
- 13:35, 1 July 2021 diff hist -4 Camera current Tag: Visual edit
- 13:00, 18 June 2021 diff hist -6 Fire Pit current Tag: Visual edit
- 11:42, 18 June 2021 diff hist -6 Headflame current Tag: Visual edit
- 11:07, 18 June 2021 diff hist +2 Headflame Tag: Visual edit
- 11:06, 18 June 2021 diff hist +2 Fire Pit Tag: Visual edit
- 17:06, 17 June 2021 diff hist -6 Movement current Tag: Visual edit
- 10:45, 16 June 2021 diff hist +2 UI & Menus Tag: Visual edit
- 09:26, 16 June 2021 diff hist -5 Obstacles Basic current Tag: Visual edit
- 13:58, 3 June 2021 diff hist +62 LevelEditor →How do I add new Variants to the Leveleditor? current Tag: Visual edit
- 13:55, 3 June 2021 diff hist +64 LevelEditor Tag: Visual edit
- 13:54, 3 June 2021 diff hist +15 N File:ObjectTemplate.png current
- 13:50, 3 June 2021 diff hist -7 LevelEditor Tag: Visual edit
- 13:49, 3 June 2021 diff hist 0 LevelEditor Tag: Visual edit
- 13:49, 3 June 2021 diff hist -382 LevelEditor →OLD Tag: Visual edit
- 13:47, 3 June 2021 diff hist +174 LevelEditor →Object Template Tag: Visual edit
- 13:41, 3 June 2021 diff hist +14 LevelEditor →How do I add new Objects to the Leveleditor? Tag: Visual edit
- 13:40, 3 June 2021 diff hist -14 LevelEditor Tag: Visual edit: Switched
- 13:40, 3 June 2021 diff hist +135 LevelEditor →How do I add new Variants to the Leveleditor? Tag: Visual edit
- 13:37, 3 June 2021 diff hist +1,473 LevelEditor →Placing Objects Tag: Visual edit
- 13:24, 3 June 2021 diff hist +15 N File:LayoutLevelEdit.png current
- 13:18, 3 June 2021 diff hist -1 LevelEditor →More added when Questions occur Tag: Visual edit
- 13:18, 3 June 2021 diff hist +249 LevelEditor Tag: Visual edit
- 13:12, 3 June 2021 diff hist -17 LevelEditor →How to use the Level Editor? (Is to general) Tag: Visual edit
- 13:09, 3 June 2021 diff hist +45 LevelEditor →FAQ Tag: Visual edit
- 13:08, 3 June 2021 diff hist +77 LevelEditor →What does the Colour of the crosshair mean? Tag: Visual edit
- 13:07, 3 June 2021 diff hist +7 LevelEditor →FAQ Tag: Visual edit
- 11:32, 3 June 2021 diff hist +424 LevelEditor Tag: Visual edit