Obstacles Basic

From Project Wiki
Jump to navigation Jump to search

Idea

What is my general idea for the feature? ("Tldr!")

  • Objects that keep the player from moving somewhere (leaving the level etc.)

Intention / Requirements:

What am I trying to achieve with the idea and what are my constraints?

  • Different sized objects that can block paths.
  • Those objects can be walls, columns, doorways and more.

Refrences

The Refereces (if available).

Game Mechanic Descriptions
EXAMPLE GAME Example Mechanic from that game with link What Part do I reference from the mechanic in the referenced game

Design

What is my specific design for the feature?

First:

Required Feedback

What feedback does the designed feature need to function?

VFX

Animations

Sound

  • Sound when walking against immovable object (already in movement)

Variables

What Variables do I, as the Designer, need to balance this feature?

Dependencies

On what other features is this feature rely on?